EDUCANDY: Innovation of 21st Century Learning Media to Increase Student Learning Outcomes

نویسندگان

چکیده

<div class="page" title="Page 1"><div class="layoutArea"><div class="column"><p><span>Penelitian ini bertujuan untuk menganalisis hasil belajar siswa dengan mengkombinasikan penggunaan teknologi digital. Metode yang digunakan dalam penelitian adalah studi literatur. Prosedur yaitu perumusan masalah, mencari dan memilih landasan teori, data-data telah didapatkan, terakhir menarik kesimpulan. Pembelajaran abad 21 banyak dipengaruhi oleh kemajuan informasi misalnya media pembelajaran. Salah satu inovasi pembelajaran aplikasi </span><span>Educandy</span><span>. </span><span>Educandy </span><span>adalah berbasis </span><span>game </span><span>edukasi 3 fitur permainan utama, </span><span>words</span><span>, </span><span>matching pairs </span><span>dan </span><span>quiz questions </span><span>yang bisa karena dapat mengurangi rasa bosan ketika Hasil sependapat temuan menyatakan </span><span>dalam pembelajaran, motivasi berada kategori baik. Penggunaan </span><span>mempengaruhi meningkatkan minat serta siswa. tepat proses 21.</span></p><div class="column"><p> </p></div></div></div></div></div></div>

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ژورنال

عنوان ژورنال: Social, humanities, and educational studies

سال: 2023

ISSN: ['2620-9284', '2620-9292']

DOI: https://doi.org/10.20961/shes.v6i1.71090